Tips and Cheats for One Game Cheats! rosebud - The new cheat for money if you have the new patch installed KLAPAUCIUS - Gives you 1000 Sim dollars (only for the game without patch 1.1) !;!;!; - After entering KLAPAUCIUS fill the screen with !; see how much you get WATER_TOOL - Puts water around your home SET_HOUR - (Values 1-24) SET_SPEED - (Values -1000 - +1000 ) INTERESTS - Lets you change there personalities and interests AUTONOMY - (Values 0-100)How much the Sims think on their own GROW_GRASS - (VALUES 0-150) MAP_EDIT ON - Self explainitory MAP_EDIT OFF - Self explainitory ROUTE_BALLOONS OFF - Self explainitory ROUTE_BALLOONS ON - Self explainitory visitor_control - enable or disable allowing visitors to be controlled using the keyboard swap_houses [house#] [house#] - swaps the 2 house files and updates families move_objects - turn on or off allowing the user to move any object !: lets you repeat your last cheat command SWEEP - Shows the "ticks" in the game (Values on/off) . import [FAM file] - Import and load the given FAM file. Does so without asking. DRAW_ALL_FRAMES - Self explanitory TILE_INFO - Self explanitory quit - Quit the sims. save - Saves the currently loaded house. porntipsguzzardo - type "porntipsguzzardo" plugh - say "plugh" xyzzy - say "xyzzy" LOG_MASK - Set event logging mask. bubble_tweak [z offset] - sets the z value used to offset the sims' thought bubbles sim_limit [mils] - sets maximum number of milliseconds to allow simulator sim_peek - enables or disables calls to PeekMessage within sim loop history - writes out the family history of the current family. if file is not specified, the default is used hist_add - adds a new family history stat to the current family sound_log - shows or hides the sound log window auto_level - architecture tools automatically set the level when necessary browser_failsafe - can prevent a crash when launching the web browser html - enables or disables automatic creation of web pages tutorial - tutorial off keeps the tutorial object from being generated when a tutorial house is loaded cht [file] - executes file.cht as a list of cheats fam_test [opcount] - runs series of random operations on unhouses families memview - shows the memory view window (debug builds only) window log_mask [mask] - sets the event logging mask log_animations - log animations in the event log window draw_all_frames - draw all animation frames, without skipping to keep up edit_char - open Create-A-Character screen, and edit the select person refresh_faces - refresh the BMP_ resources for all people whose IFF files are writable assert - force an assert (for testing) rebuild_cp - rebuilds entire control panel/ucp from scratch debug_social - turns on the debug flag to show outcome choice dialogs for social interactions restore_tut - restores tutorial soundevent - trigger sound event reload_people - total reload of people skeletons, animations, suits and skins cam_mode - turns camera mode on or off [path] - sets the neighborhood directory to the path obj_comp - turns object compression in save file on or off music - turns music on or off sound - turns sounds on or off refresh_textures - rematches dependent textures and regenerates bitmaps for all user characters #export - write out behavior tuning constants to Tuning.txt #import - read in behavior tuning constants from Tuning.txt lot_border [tl] [tr] [bl] [br] - sets up the borders of the lot with non-editable flag. requires rotation prepare_lot - checks for required objects on the current lot and deletes come and see me objects allow_inuse - sets whether menu items appear for in use objects house [house #] - loads a house, no questions asked all_menus - turns on/off the showing of unavailable interactions in person control menus autonomy [level] - set the autonomy level for all people in the house rotation [0|1|2|3] - set absolute world rotation lot_size [size] - change the lot size
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more coming soon I'll list any tips, cheats, or strategies for this game here. |
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Tips and Cheats for a Third Game I'll list any tips, cheats, or strategies for this game here. |
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